Afterlife

3D capture of Ram’s skull for exploration in sculpting, lighting and animation.

Client: Self initiated

Role: Design Director / 3D Artist

Agency: -

Afterlife was a self-initiated project exploring new 3D scanning and photogrammetry techniques. A ram’s skull was scanned, reconstructed, and sculpted to redefine its geometry, form, and texture before being placed into a 3D environment.

There, textural and physics effects were applied and animated, serving as both an experiment and a learning process to push technical and creative boundaries.

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